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Georgia Institute of Technology
B.S. Computer Science 2025
Embedded Systems Software Engineer Intern
GTRI Georgia Tech Research Institute
I'm Alan Zheng, a dedicated software engineer with a strong passion for solving complex
problems through innovative technology. Currently pursuing a Bachelor of Science in Computer
Science at Georgia Tech, I've gained diverse experience through internships that span embedded
systems, web development, and cybersecurity.
As a co-founder of Ripple Media, I've led client acquisition and digital marketing campaigns,
helping small businesses generate significant ad revenue. This role has further deepened my expertise
in both technical and leadership capacities, and fueled my drive for creating impactful solutions.
Whether it's engineering robust firmware, building full-stack applications, or optimizing workflows,
I thrive in environments where problem-solving and technical innovation intersect. I'm always eager to tackle new
challenges and make a meaningful impact through my work.
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I hoped on the AI bandwagon and learned how to train it with weak supervision techniques. I trained a dynamic and adaptable machine learning model to detect COVID-19 misinformation with Snorkel labeling functions. I also used Python scripts to format 500,000 Tweets to JSON. Early models achieved a 60% accuracy.
To learn about relational databases, I designed an entity relational database for an airline management system in SQL. View the entity relationship diagram, and stored procedures here.
After dabbling a little in game dev, I led and developed a dungeon crawler mobile application with Gradle and Java using Agile Scrum Methodology. The game included a leaderboard system, power-ups, and character select features. We created over 100 JUnits for robustness.
An on campus social media startup founded by my friend who sought to help students connect. I collaborated with the team to design UI/UX mockups using Figma. We implemented and beta tested friend-matching features with Vue.js.
I liked playing Wordle and learned basic programming, so I created a Wordle Clone with Java and JavaFX. The front and back ends were implemented using Object Oriented Programming and design principles.
This project inspired me to study computer science. My friend and I were bored during the COVID-19 lockdowns, so we setup and hosted a Minecraft Server. We modded the game by implementing plugins with JavaScript, XML, and YAML and wrote extensive documentation for players to understand new functions.
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